Table of Contents

Constructor MaterialComponentRecipe

Namespace
GrindFest
Assembly
GrindFest.dll

MaterialComponentRecipe(ItemBehaviour, Type[], int, int, float)

public MaterialComponentRecipe(ItemBehaviour resultPrefab, Type[] requiredComponents, int minResultAmount, int maxResultAmount, float craftDuration = 1.5)

Parameters

resultPrefab ItemBehaviour
requiredComponents Type[]
minResultAmount int
maxResultAmount int
craftDuration float