Constructor MaterialComponentRecipe
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
MaterialComponentRecipe(ItemBehaviour, Type[], int, int, float)
public MaterialComponentRecipe(ItemBehaviour resultPrefab, Type[] requiredComponents, int minResultAmount, int maxResultAmount, float craftDuration = 1.5)
Parameters
resultPrefab
ItemBehaviourrequiredComponents
Type[]minResultAmount
intmaxResultAmount
intcraftDuration
float