Class NoisyPolygon
- Namespace
- GrindFest.Generation.Common
- Assembly
- GrindFest.dll
Helper for building and querying a noisy near-circular polygon in 2D (XZ plane). Used by OrganicSettlementGenerator for the palisade shape.
public static class NoisyPolygon
- Inheritance
-
objectNoisyPolygon
Methods
- Contains(IList<Vector2>, Vector2)
Even-odd rule point-in-polygon test.
- ConvexPeaks(IList<Vector2>, float)
For each vertex, returns true if its interior angle is sharper than (180° - thresholdDegrees) — i.e. a convex "peak" that should get a tower.
- Generate(int, float, float, SeededRandom)
Generate a polygon with
vertexCountpoints around a circle ofradius, each point's radius perturbed by ±noise*radius. Returns vertices in CCW order.
- WalkEdges(IList<Vector2>, float)
Walks each edge of the polygon, returning evenly-spaced points at intervals of approximately
segmentLength. Each result includes the world-XZ position and the outward-facing normal (perpendicular to the edge, pointing outside).