Method Generate
- Namespace
- GrindFest.Generation.Common
- Assembly
- GrindFest.dll
Generate(int, float, float, SeededRandom)
Generate a polygon with vertexCount points around a circle of radius,
each point's radius perturbed by ±noise*radius. Returns vertices in CCW order.
public static List<Vector2> Generate(int vertexCount, float radius, float noise, SeededRandom rng)
Parameters
vertexCountintradiusfloatnoisefloatrngSeededRandom