Table of Contents

Method Generate

Namespace
GrindFest.Generation.Common
Assembly
GrindFest.dll

Generate(int, float, float, SeededRandom)

Generate a polygon with vertexCount points around a circle of radius, each point's radius perturbed by ±noise*radius. Returns vertices in CCW order.

public static List<Vector2> Generate(int vertexCount, float radius, float noise, SeededRandom rng)

Parameters

vertexCount int
radius float
noise float
rng SeededRandom

Returns

List<Vector2>