Table of Contents

Class MonsterPool

Namespace
_GrindFest.Scripts
Assembly
GrindFest.dll
public class MonsterPool : Singleton<MonsterPool>
Inheritance
Object
Component
Behaviour
MonoBehaviour
MonsterPool
Inherited Members

Fields

MonsterPrefabs

Methods

Awake()
Despawn(GameObject)
GenerateRandomAffixes(int, MonsterRank)
SpawnMonster(MonsterRankBehaviour, Vector3, int, MonsterRank, List<MonsterAffix>, Action<MonsterRankBehaviour>)
SpawnNearPlayer(string, string)
SpawnRandomMonstersAroundPosition(MonsterRankBehaviour, Vector3, int, MonsterRank, int, int)