Table of Contents

Class DeathState

Namespace
_GrindFest.Scripts
Assembly
GrindFest.dll
public class DeathState : CharacterState, IState
Inheritance
Object
Component
Behaviour
MonoBehaviour
StateBehaviour
DeathState
Implements
IState
Inherited Members
StateBehaviour.CanEnterState
StateBehaviour.OnEnterState()
StateBehaviour.OnExitState()

Properties

CanExitState

[Animancer.FSM.IState.CanExitState] Determines whether the Animancer.FSM.StateMachine<TState> can exit this state. Always returns true unless overridden.