Table of Contents

Property CanExitState

Namespace
_GrindFest.Scripts
Assembly
GrindFest.dll

CanExitState

[Animancer.FSM.IState.CanExitState] Determines whether the Animancer.FSM.StateMachine<TState> can exit this state. Always returns true unless overridden.

public override bool CanExitState { get; }

Property Value

bool