Field ProjectileAttachPoint
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
[Header("Projectile Weapon (Optional)")]
[Tooltip("For bows/crossbows: where the arrow/bolt attaches when nocked")]
public Transform ProjectileAttachPoint
[Header("Projectile Weapon (Optional)")]
[Tooltip("For bows/crossbows: where the arrow/bolt attaches when nocked")]
public Transform ProjectileAttachPoint