Method ClickThrough_Hud_HoverAndClickOrbs
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
ClickThrough_Hud_HoverAndClickOrbs()
The bottom HUD: is it inside the panel, does hovering an orb show its tooltip, and does clicking one survive?
All three were broken and all three passed the old checks. The bar hung 72 px below the panel (bottom: -px(120) evaluating with the default compareOffset of 0), so the orbs were half off-screen and unpickable, and the handlers were onMouseEnter/onMouseUp, which v3 never forwards.
public IEnumerator ClickThrough_Hud_HoverAndClickOrbs()