Table of Contents

Method PointerEnter

Namespace
GrindFest
Assembly
GrindFest.dll

PointerEnter(VisualElement)

Enter this element with the pointer, the way a real hover does.

Enter/leave are generated by the panel's own pointer bookkeeping, which synthetic events cannot reach, so this sends the event straight to the element - exactly the target the dispatcher would have picked. That makes it a real test of the app's handler: the app must be listening for pointerenter (OneJS v3 forwards pointer events and nothing else - there is no mouseenter path in QuickJSUIBridge), and if it listens for the old mouse event instead, nothing happens here.

public static void PointerEnter(VisualElement target)

Parameters

target VisualElement