Table of Contents

Method LegacyAddressResolvesAndAnUnknownSkillIsSkipped

Namespace
GrindFest
Assembly
GrindFest.dll

LegacyAddressResolvesAndAnUnknownSkillIsSkipped()

A save written before the migration names the prefab the skill used to be, and it may also name a skill that no longer exists. The first has to still resolve, the second has to be skipped — a single bad entry must not cost the player the rest of their skills (or the party).

public IEnumerator LegacyAddressResolvesAndAnUnknownSkillIsSkipped()

Returns

IEnumerator