Method LegacyAddressResolvesAndAnUnknownSkillIsSkipped
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
LegacyAddressResolvesAndAnUnknownSkillIsSkipped()
A save written before the migration names the prefab the skill used to be, and it may also name a skill that no longer exists. The first has to still resolve, the second has to be skipped — a single bad entry must not cost the player the rest of their skills (or the party).
public IEnumerator LegacyAddressResolvesAndAnUnknownSkillIsSkipped()