Method TwoCharactersKeepTheirOwnSkillState
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
TwoCharactersKeepTheirOwnSkillState()
Skills belong to a character, never to the class: leveling one character's skill must not move another's. (The shared, never-mutated definition is the catalog's prototype — see SkillFactoryContractTests.)
public IEnumerator TwoCharactersKeepTheirOwnSkillState()