Table of Contents

Method RepeatedUseDoesNotAccumulate

Namespace
GrindFest
Assembly
GrindFest.dll

RepeatedUseDoesNotAccumulate()

The regression that a play run caught: UseSkill(Skill, bool) hands the skill back to AddSkill(Skill) on every use, so a character that fights for a while used to collect one copy of its attack per swing.

public IEnumerator RepeatedUseDoesNotAccumulate()

Returns

IEnumerator