Method AddSameSkillTwiceKeepsOneEntry
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
AddSameSkillTwiceKeepsOneEntry()
Adding a skill the character already has must not add a second entry. Callers hand a freshly created instance in (books, scrolls, save load, shrines), so this is the path they all take.
public IEnumerator AddSameSkillTwiceKeepsOneEntry()