Method ResolveReference
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
ResolveReference(string)
Resolves a skill from whatever a save, drop table or old prefab field happens to hold: a type name
(Fireball), a full name, or a prefab/asset address such as
Assets/_GrindFest/Prefabs/Skill Prefabs/Spells/Mass Transmute Into Gold.prefab.
public static Type ResolveReference(string reference)
Parameters
referencestring