Table of Contents

Method ResolveReference

Namespace
GrindFest
Assembly
GrindFest.dll

ResolveReference(string)

Resolves a skill from whatever a save, drop table or old prefab field happens to hold: a type name (Fireball), a full name, or a prefab/asset address such as Assets/_GrindFest/Prefabs/Skill Prefabs/Spells/Mass Transmute Into Gold.prefab.

public static Type ResolveReference(string reference)

Parameters

reference string

Returns

Type