Field Address
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
The skill's type name; older saves hold the prefab address, which still resolves. Kept under its historic name so existing saves keep loading.
[FormerlySerializedAs("ResourcePath")]
public string Address
Returns
- string
- The skill's type name; older saves hold the prefab address, which still resolves. Kept under its historic name so existing saves keep loading.