Table of Contents

Class SteamAuthenticator

Namespace
GrindFest.Server
Assembly
GrindFest.dll
public class SteamAuthenticator : NetworkAuthenticator
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
NetworkAuthenticator
SteamAuthenticator
Inherited Members
NetworkAuthenticator.OnServerAuthenticated
NetworkAuthenticator.OnClientAuthenticated
NetworkAuthenticator.ServerAccept(NetworkConnectionToClient)
NetworkAuthenticator.ServerReject(NetworkConnectionToClient)
NetworkAuthenticator.ClientAccept()
NetworkAuthenticator.ClientReject()

Fields

SteamSessionTicket

Methods

OnAuthRequestMessage(NetworkConnectionToClient, AuthRequestMessage)

Called on server when the client's AuthRequestMessage arrives

OnAuthResponseMessage(AuthResponseMessage)

Called on client when the server's AuthResponseMessage arrives

OnClientAuthenticate()

Called on client from OnClientConnectInternal when a client needs to authenticate

OnServerAuthenticate(NetworkConnectionToClient)

Called on server from OnServerConnectInternal when a client needs to authenticate

OnStartClient()

Called on client from StartClient to initialize the Authenticator

Client message handlers should be registered in this method.

OnStartServer()

Called on server from StartServer to initialize the Authenticator

Server message handlers should be registered in this method.

OnStopClient()

Called on client from StopClient to reset the Authenticator

Client message handlers should be unregistered in this method.

OnStopServer()

Called on server from StopServer to reset the Authenticator

Server message handlers should be registered in this method.