Table of Contents

Method SavePathLivesUnderPersistentDataPath

Namespace
GrindFest
Assembly
GrindFest.dll

SavePathLivesUnderPersistentDataPath()

The one that would have caught the bug: wherever a build thinks it saves, that has to be a path the platform keeps between runs.

public IEnumerator SavePathLivesUnderPersistentDataPath()

Returns

IEnumerator