Table of Contents

Method Serialize

Namespace
GrindFest
Assembly
GrindFest.dll

Serialize<TBufferWriter>(ref MemoryPackWriter<TBufferWriter>, ref ResourcePotionData?)

[Preserve]
public static void Serialize<TBufferWriter>(ref MemoryPackWriter<TBufferWriter> writer, ref ResourcePotionData? value) where TBufferWriter : class, IBufferWriter<byte>

Parameters

writer MemoryPackWriter<TBufferWriter>
value ResourcePotionData

Type Parameters

TBufferWriter