Namespace GrindFest.Props
Classes
- DetachChildItemsOnDeath
Attach to a destructible plant (or any destructible prop) that has ItemBehaviour children representing collectible fruit/produce.
When the parent dies, this component un-parents every child item and enables its Rigidbody so the items fall naturally to the ground and become interactive pickups.
Execution order relative to DestructibleBehaviour:
Both subscribe to
HealthBehaviour.Died. This component runs first (Default Execution Order = -10) to un-parent children before DestructibleBehaviour destroys the parent object.