Class PortalViewBehaviour
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
Renders a see-through portal effect on a Moon Gate. Creates a secondary camera at the destination, renders to a RenderTexture, and projects it onto a wide fan/cone mesh extending from the gate opening toward the hero. The fan direction tracks the hero's position for parallax.
public class PortalViewBehaviour : MonoBehaviour
- Inheritance
-
objectPortalViewBehaviour