Table of Contents

Class PlaytestInfo

Namespace
GrindFest
Assembly
GrindFest.dll

Text-based game state for AI playtesting. Call via MCP unity_execute: return GrindFest.PlaytestInfo.GetState();

public static class PlaytestInfo
Inheritance
object
PlaytestInfo

Methods

CreateHero(string, string)

Create a hero properly — handles 0-hero state, NavMesh agent, and bot start. Usage: return GrindFest.PlaytestInfo.CreateHero("CopilotBot", "Hero");

GetInventory()

Get hero inventory contents.

GetSkills()

Get hero skills and their states.

GetSpeechLog()

Get speech log — what the hero has been saying recently.

GetState()
RestartBot()

Recompile bot scripts and restart the bot. Call when bot is stuck.

SetBotting(bool)

Enable/disable botting for the first hero.