Table of Contents

Class NetworkPartyBehaviour

Namespace
GrindFest.Network
Assembly
GrindFest.dll
public class NetworkPartyBehaviour : NetworkBehaviour
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
NetworkBehaviour
NetworkPartyBehaviour
Inherited Members
NetworkBehaviour.syncDirection
NetworkBehaviour.syncMode
NetworkBehaviour.syncInterval
NetworkBehaviour.isServer
NetworkBehaviour.isClient
NetworkBehaviour.isLocalPlayer
NetworkBehaviour.isServerOnly
NetworkBehaviour.isClientOnly
NetworkBehaviour.isOwned
NetworkBehaviour.authority
NetworkBehaviour.netId
NetworkBehaviour.connectionToServer
NetworkBehaviour.connectionToClient
NetworkBehaviour.syncObjects
NetworkBehaviour.netIdentity
NetworkBehaviour.ComponentIndex
NetworkBehaviour.syncVarDirtyBits
NetworkBehaviour.OnValidate()
NetworkBehaviour.SetDirty()
NetworkBehaviour.IsDirty()
NetworkBehaviour.ClearAllDirtyBits()
NetworkBehaviour.InitSyncObject(SyncObject)
NetworkBehaviour.SyncVarNetworkBehaviourEqual<T>(T, NetworkBehaviourSyncVar)
NetworkBehaviour.GetSyncVarNetworkBehaviour<T>(NetworkBehaviourSyncVar, ref T)
NetworkBehaviour.SyncVarEqual<T>(T, ref T)
NetworkBehaviour.SerializeObjectsAll(NetworkWriter)
NetworkBehaviour.SerializeObjectsDelta(NetworkWriter)
NetworkBehaviour.OnStartServer()
NetworkBehaviour.OnStopServer()
NetworkBehaviour.OnStartClient()
NetworkBehaviour.OnStopClient()
NetworkBehaviour.OnStartLocalPlayer()
NetworkBehaviour.OnStopLocalPlayer()
NetworkBehaviour.OnStartAuthority()
NetworkBehaviour.OnStopAuthority()

Fields

AllParties
DatabaseId
LocalNetworkParty
Party

Methods

CmdCreateHero(CreateHeroData, NetworkConnectionToClient)
Init()