Table of Contents

Method RequestMonsterPrefab

Namespace
GrindFest
Assembly
GrindFest.dll

RequestMonsterPrefab(string, Action<MonsterRankBehaviour>)

"Spawn it when the prefab is ready" — the form a spawner should use.

A resident prefab calls back immediately (same frame, no ordering change), so the common case pays nothing; a miss loads asynchronously and the spawn happens a frame or two later instead of blocking. That is what makes "no preload" true rather than aspirational: the first Skeleton in an area arrives a little late, every one after it is instant.

public void RequestMonsterPrefab(string name, Action<MonsterRankBehaviour> onReady)

Parameters

name string
onReady Action<MonsterRankBehaviour>