Method LoadAsync
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
LoadAsync(IReadOnlyList<ModDefinition>)
Records every mod whose content directory is registered (registration itself happens in RegisterAllAsync(CancellationToken), which owns the order that makes a mod override the base game). Returns how many were newly recorded this call.
public static Task<int> LoadAsync(IReadOnlyList<ModDefinition> mods)
Parameters
modsIReadOnlyList<ModDefinition>