Table of Contents

Method RunAwayFromNearestEnemy_float

Namespace
GrindFest.Isolated
Assembly
GrindFest.dll

RunAwayFromNearestEnemy_float(byte[], byte[])

public static byte[] RunAwayFromNearestEnemy_float(byte[] arg0, byte[] arg1)

Parameters

arg0 byte[]
arg1 byte[]

Returns

byte[]