Class CityBlueprints
- Namespace
- GrindFest.Generation
- Assembly
- GrindFest.dll
Registry of named medieval-city blueprints. The Ink prefab supplies a blueprint name + seed; MedievalCityGenerator resolves it here and runs the pipeline. Add new factories below as more city types are designed.
public static class CityBlueprints
- Inheritance
-
objectCityBlueprints
Fields
Methods
- Get(string, int)
Strips quotes/whitespace and looks up the named blueprint.
- MedievalCity(int)
Standard medieval town: 120 × 80 m, rectangular wall, corner towers, 1 gate per long edge + 1 per short edge, central market square with fountain anchor, BSP-divided housing plots, thatched roofs dominant.