Table of Contents

Class CityBlueprints

Namespace
GrindFest.Generation
Assembly
GrindFest.dll

Registry of named medieval-city blueprints. The Ink prefab supplies a blueprint name + seed; MedievalCityGenerator resolves it here and runs the pipeline. Add new factories below as more city types are designed.

public static class CityBlueprints
Inheritance
object
CityBlueprints

Fields

Registry

Methods

Get(string, int)

Strips quotes/whitespace and looks up the named blueprint.

MedievalCity(int)

Standard medieval town: 120 × 80 m, rectangular wall, corner towers, 1 gate per long edge + 1 per short edge, central market square with fountain anchor, BSP-divided housing plots, thatched roofs dominant.