Property ExpectedLogErrors
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
ExpectedLogErrors
The one error here that is not a defect to fix now, and it is not this test's fault either: the Tomato Plant prefab has neither a MeshFilter nor a SkinnedMeshRenderer, so EquipableBehaviour.OnValidate logs it while PlantAndWaterInPot loads that item. Scoped to that single test rather than the whole class, so a tomato problem in any other test still fails the test that hit it.
public override string[] ExpectedLogErrors { get; }
Property Value
- string[]