Table of Contents

Method ProfileAndSave

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

ProfileAndSave(GameObject, string, float, float)

Profile a GameObject and save the profile to JSON. Returns a formatted summary.

public static string ProfileAndSave(GameObject root, string filename = null, float cellSize = 5, float yStep = 2.5)

Parameters

root GameObject
filename string
cellSize float
yStep float

Returns

string