Method Profile
Profile(GameObject, float, float)
Profile a GameObject hierarchy, analyzing mesh distribution by category and Y-level.
public static PGGStructureProfiler.StructureProfile Profile(GameObject root, float cellSize = 5, float yStep = 2.5)
Parameters
rootGameObjectRoot GameObject to analyze
cellSizefloatPGG cell size for footprint calculation (default 5m)
yStepfloatY-level grouping step (default 2.5m)