Method Save
- Namespace
- GrindFest.Editor.DungeonBuilding.Fluent
- Assembly
- GrindFest.dll
Save()
Validate, compile to PGG assets, save to disk. Returns the saved FieldSetup.
public FieldSetup Save()
Returns
- FieldSetup
Validate, compile to PGG assets, save to disk. Returns the saved FieldSetup.
public FieldSetup Save()