Method PlannerShape
- Namespace
- GrindFest.Editor.DungeonBuilding.Fluent
- Assembly
- GrindFest.dll
PlannerShape()
Use the parent BuildPlanner's shape generator (no custom RoomShape). The resulting asset will be a plain FIMSpace.Generating.FieldSetup, not FieldSetupWithShape.
public RoomBuilder PlannerShape()