Method Build
Build()
Creates a complete Crypt dungeon with 4 planners: 0. Entrance — static 12-cell manual shape, no logic
- Rooms — randomly positioned, push-out separation, doorway marking
- Corridors — Delaunay → A* pathfinding → joined shape
- Darkness — outline border around all rooms/corridors
public BuildPlannerPreset Build()
Returns
- BuildPlannerPreset