Class Room
- Namespace
- GrindFest.Dungeons.Procedural
- Assembly
- GrindFest.dll
Axis-aligned rectangular room expressed in grid cells (XZ plane, Y is level index).
Bounds.min is inclusive, Bounds.max is exclusive (standard Unity RectInt convention). A 3x2 room at origin has Bounds = (0,0,3,2) and contains cells (0,0)..(2,1).
Walls live on the OUTER edges between cells. Corners live at the four outer vertices.
public class Room
- Inheritance
-
objectRoom