Method CellToWorld
- Namespace
- GrindFest.Dungeons.Procedural
- Assembly
- GrindFest.dll
CellToWorld(Vector2Int, float)
public Vector3 CellToWorld(Vector2Int cell, float yOffset = 0)
Parameters
cellVector2IntyOffsetfloat
Returns
CellToWorld(int, int, float)
public Vector3 CellToWorld(int x, int z, float yOffset = 0)