Table of Contents

Method CellToWorld

Namespace
GrindFest.Dungeons.Procedural
Assembly
GrindFest.dll

CellToWorld(Vector2Int, float)

public Vector3 CellToWorld(Vector2Int cell, float yOffset = 0)

Parameters

cell Vector2Int
yOffset float

Returns

Vector3

CellToWorld(int, int, float)

public Vector3 CellToWorld(int x, int z, float yOffset = 0)

Parameters

x int
z int
yOffset float

Returns

Vector3