Field Items
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
[ValueDropdown("GetItems")]
[HideIf("@Gold > 0 || Table != null || CustomItems.Count > 0", true)]
[VerticalGroup("Drop", 0)]
[ListDrawerSettings(ShowPaging = false, ShowFoldout = false)]
public List<GameObject> Items
Returns
- List<GameObject>