Method RebuildBaseContentForBuild
RebuildBaseContentForBuild(out string)
Build-time entry (called by ContentBuildPreprocessor): regenerates every base artifact and reports failure so a player build can refuse to ship stale content. The generator is deterministic and writes files only when they change, so a clean working tree stays clean.
public static bool RebuildBaseContentForBuild(out string error)
Parameters
errorstring