Table of Contents

Field BasePathInStreamingAssets

Namespace
GrindFest.Content.Editor
Assembly
GrindFest.dll

Where the content directories are placed inside StreamingAssets, i.e. inside the player.

public const string BasePathInStreamingAssets = "Content/base/content-directory"

Returns

string
Where the content directories are placed inside StreamingAssets, i.e. inside the player.

Remarks

Declared by PathInStreamingAssets: the runtime has to look in the same place the build put it, and two declarations of one path drift.