Property PreferAuthoringOverBuilt
PreferAuthoringOverBuilt
Whether the editor's own project outranks the base build directory. True by default, which is the authoring case: a prefab edited a minute ago is the one that spawns, instead of a snapshot from the last content build.
Set false to make a play session behave like a player - the built directory becomes the only source for
the keys it has, exactly as at release. That is what the editor's
GrindFest ▸ Content ▸ Play Against Built Content switch is for, because the two behaviours are both
wanted: one to iterate, one to test what ships.
public static bool PreferAuthoringOverBuilt { get; set; }