Table of Contents

Field ModScopePrefix

Namespace
GrindFest.Content
Assembly
GrindFest.dll

The content scope a mod's roots carry: mod:<mod folder name>.

Declared on the runtime side because both halves need it and neither owns the other's: the editor names a mod's scope with it, and the runtime derives the mod's key namespace (mod/<name>/…) from the same folder name. It is deliberately the same convention the Addressables group used, so migrating a mod changes how its assets are declared and nothing about what they are called.

public const string ModScopePrefix = "mod:"

Returns

string
The content scope a mod's roots carry: mod:<mod folder name>. Declared on the runtime side because both halves need it and neither owns the other's: the editor names a mod's scope with it, and the runtime derives the mod's key namespace (mod/<name>/…) from the same folder name. It is deliberately the same convention the Addressables group used, so migrating a mod changes how its assets are declared and nothing about what they are called.