Enum AssetTier
When an asset should be resident. Mirrors the tier strings written into the catalogue (ContentTiers) so data and runtime agree.
public enum AssetTier
Fields
Boot = 0Awaited by the loading screen; never released implicitly.
UI = 1UI atlases, icons, cursors — resident once used.
Definition = 2Archetype prefabs and their art; resident while the definition is in use.
Runtime = 3FX, projectiles, one-shot sounds — loaded per use and released when idle.