Method RequestLocalHeroCompile
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
RequestLocalHeroCompile()
Asks for the party's scripts to be recompiled and returns immediately - the compile finishes on its own. This is the entry point for everything that does not need the bots as data: adding a hero, switching botting on, and the script-change watcher in GrindFest.Compiler.Update(). Whoever does need them awaits CompileAndPrepareLocalHeroesAsync() instead.
public void RequestLocalHeroCompile()