Property OverrideSupportsRuntimeCompilation
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
OverrideSupportsRuntimeCompilation
Test-only override of SupportsRuntimeCompilation.
public static bool? OverrideSupportsRuntimeCompilation { get; set; }
Property Value
- bool?
Remarks
Lets the editor exercise the path a player build takes - no compiler, so the built-in bot and the code that copes with its absence - without waiting for a 10-minute WebGL build. This is the same trick that pinned the MapMagic thread-budget bug: faking one processor in the editor reproduced the browser exactly, mechanism first and speed second.
Null in production, and nothing in the game ever sets it.