Class NPCInteraction NamespaceGrindFest.Characters AssemblyGrindFest.dll public class NPCInteraction : InteractiveBehaviour Inheritance object Object Component Behaviour MonoBehaviour InteractiveBehaviour NPCInteraction Inherited Members InteractiveBehaviour.CanBeAttacked InteractiveBehaviour.OnDisplayTooltip InteractiveBehaviour.Nameplate InteractiveBehaviour.ComparedNameplate InteractiveBehaviour.NameplateText InteractiveBehaviour.CustomNameProvider InteractiveBehaviour.NameplateColor InteractiveBehaviour.ShowNameplate InteractiveBehaviour.Priority InteractiveBehaviour.IsDisabled InteractiveBehaviour.CursorTexture InteractiveBehaviour.IsHovered InteractiveBehaviour.IsDragged InteractiveBehaviour.HighlightMaterial InteractiveBehaviour.Highlightable InteractiveBehaviour.CanInteractDelegate InteractiveBehaviour.Click InteractiveBehaviour.UnityClick InteractiveBehaviour.OnHover InteractiveBehaviour.OnDoubleClick InteractiveBehaviour.OnDrag InteractiveBehaviour.OnDrop InteractiveBehaviour.OnDropOn InteractiveBehaviour.OnReceiveDrop InteractiveBehaviour.HighlightColor InteractiveBehaviour.AlwaysShowTooltips InteractiveBehaviour.Item InteractiveBehaviour.Character InteractiveBehaviour.Monster InteractiveBehaviour.Hear InteractiveBehaviour.Renderers InteractiveBehaviour.KeepUprightWhenCarried InteractiveBehaviour.SetRenderers() InteractiveBehaviour.UpdateRenderers() InteractiveBehaviour.Awake() InteractiveBehaviour.CreateNameplate(HeroController, InteractiveBehaviour) InteractiveBehaviour.OnPlayerHover(HeroController) InteractiveBehaviour.OnPlayerHoverEnd(HeroController) InteractiveBehaviour.OnEnable() InteractiveBehaviour.OnDisable() InteractiveBehaviour.OnPlayerClick(HeroController) InteractiveBehaviour.OnPlayerDrag(HeroController) InteractiveBehaviour.OnPlayerDropOn(HeroController, InteractiveBehaviour) InteractiveBehaviour.OnPlayerDroppedOnGround(HeroController) InteractiveBehaviour.OnPlayerDoubleClick(HeroController) InteractiveBehaviour.OnHear(SpeechBehaviour, string) Methods CanInteract(HeroController) OnPlayerClicking(HeroController)