Field Rank
- Namespace
- GrindFest.Characters.Monster
- Assembly
- GrindFest.dll
[VerticalGroup("Monster", 0)]
[HorizontalGroup("Monster/Level", 0, 0, 0, 0)]
[ShowIf("MonsterPrefab", true)]
[HideLabel]
[GUIColor("@Color.Lerp(Color.white, MonsterRankExtensions.GetAuraColor(Rank), 0.5f)")]
public MonsterRank Rank