Field Level
- Namespace
- GrindFest.Characters.Monster
- Assembly
- GrindFest.dll
[VerticalGroup("Monster", 0)]
[HorizontalGroup("Monster/Level", 0, 0, 0, 0)]
[ShowIf("MonsterPrefab", true)]
[MinValue(1)]
public int Level
[VerticalGroup("Monster", 0)]
[HorizontalGroup("Monster/Level", 0, 0, 0, 0)]
[ShowIf("MonsterPrefab", true)]
[MinValue(1)]
public int Level