Table of Contents

Method CharacterScreen_AllocateStrength_SpendsOnePointAndRaisesStat

Namespace
GrindFest
Assembly
GrindFest.dll

CharacterScreen_AllocateStrength_SpendsOnePointAndRaisesStat()

A player levels up, opens the Character screen and spends one point on Strength. The stat goes up by exactly one and the point pool goes down by exactly one.

public IEnumerator CharacterScreen_AllocateStrength_SpendsOnePointAndRaisesStat()

Returns

IEnumerator