Method CharacterScreen_AllocateStrength_SpendsOnePointAndRaisesStat
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
CharacterScreen_AllocateStrength_SpendsOnePointAndRaisesStat()
A player levels up, opens the Character screen and spends one point on Strength. The stat goes up by exactly one and the point pool goes down by exactly one.
public IEnumerator CharacterScreen_AllocateStrength_SpendsOnePointAndRaisesStat()