Field FireVFXPrefab
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
[Header("Visuals")]
[Tooltip("Fire VFX prefab to spawn when burning (spawned from LeanPool, includes particles + audio)")]
public GameObject FireVFXPrefab
[Header("Visuals")]
[Tooltip("Fire VFX prefab to spawn when burning (spawned from LeanPool, includes particles + audio)")]
public GameObject FireVFXPrefab