Method RunAroundInAreaAnd
RunAroundInAreaAnd(Func<bool>)
Makes the hero run around in the current area while performing an action.
public static bool RunAroundInAreaAnd(Func<bool> action)Parameters
Returns
- bool
- True if the action was completed, false if still running around 
Remarks
This method is useful for combining area exploration with other activities.
Hero.RunAroundInAreaAnd(() => {
    var item = Hero.FindNearestItem("Gold");
    if (item != null)
    {
        return Hero.PickUp(item);
    }
    return false;
});