Method RunAroundInAreaAndAttack
RunAroundInAreaAndAttack()
Makes your hero run around and attack enemies in the area
public bool RunAroundInAreaAndAttack()
Returns
- bool
Returns true if the hero is currently engaged in attacking an enemy, false if the hero is running around.
Remarks
This method first attempts to attack the nearest enemy. If no valid attack target is found, the hero will move around within the defined area. This creates a patrol-and-engage behavior pattern.