Method BuildNavMesh
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
BuildNavMesh(bool)
Rebuilds the NavMesh for every hero that needs one.
public void BuildNavMesh(bool async)
Parameters
asyncboolBake off the main thread. Callers that need a finished mesh when this returns (the DevTest runner, the first bake in
Start) pass false; the update loop passes CanBakeAsync, which is what decides the interval there.